Little Update


toki!

Last week i didn't have much time for a game development, but I made a little bit of progress.


I made a basic main menu to brush up on my knowledge of Godot's UI workflow. Cool screen transition shader that I used here, is made by mackatap.


After some fiddling, I got a working level changer; and a dialogue panel using Dialogue Manager by Nathan Hoad (that I would need to customize more in the future). Next up, I'll try to polish the code I already wrote and attempt to implement a save/load system. 

I still need to work on my toki pona grammar. People on Reddit corrected my usage of "pi" in the logo (btw, thank you). I'll try to make a new logo design soon.

P.S. I'll record a proper devlog video with voiceover and everything, as soon as I gather enough courage to write a script for it (-w-)

-jan Lisa

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